Immersive Edge Path Bundling

web-developmentdevvisualizationvirtual reality

Developed during my masters degree. This project ported a 2D edge bundling bundling algorithm from a publication to 3D in VR/AR.

Immersive Edge Path Bundling

This project is based on the paper “Edge-Path Bundling: A Less Ambiguous Edge Bundling Approach” by Markus Wallinger, David Archambault, David Auber, Michael Nöllenburg and Jussi Peltonen.

Please refer to the project page for more information.